With a crackle and hiss the tiny goblin materialized in the center of the cavernous chamber. Disoriented, he glanced quickly from side to side, taking in the astonished looks of the small party of battle weary adventurers who had summoned him, before, finally and fatefully, looking up into the rapidly descending jaws of an enormous dragon. In a tiny, squeaky, quivering voice he uttered the only words of his brief and ill-fated existence... "oh shit".
Sunday, March 29, 2009
Wednesday, March 25, 2009
You may or may not know
I am working on a new game of my own. It is not in any existing world that I know of. It is an idea I have had for a while and I am now putting it into motion. The thing is, I'm not the best of players, so game design isn't hard, but the logistics are giving me trouble. For example, I have the maps made up for the towns and the individual houses, inns, temples, etc. And I also have the basic story (in my head, working on getting it on paper). The major issue I am running into is the rules. I suck at the rules (as many of you well know). I am making my way through the DM guide again, but am still having troubles understanding some stuff. I have been asking help of our 2 favorite DM's currently, but I know some of you have ideas and help that you may be able to lend. So, in that vein, I have created a new blog
A Whole New World
Kind of catchy, ain't it? You can almost sing it. :D
Anyway, it is for helping me get on my way, and also for telling me what you like and what you don't like in a game. Not so much rules-wise, but in general.
The game I am making is very character driven and has a lot of chances to gain experience from solving puzzles, character interactions, as well as the usual dungeon crawling.
So, that's it. I have sent you all invites so you can post there as well if you have an idea, so feel free. (sent most invites to circdesign emails, except Nates.)
Oh and I know that not everyone will be able to play, but I'm also thinking of a two party angle so we can get everyone in on some level of the game.
Thanks, and I hope to see you there.
A Whole New World
Kind of catchy, ain't it? You can almost sing it. :D
Anyway, it is for helping me get on my way, and also for telling me what you like and what you don't like in a game. Not so much rules-wise, but in general.
The game I am making is very character driven and has a lot of chances to gain experience from solving puzzles, character interactions, as well as the usual dungeon crawling.
So, that's it. I have sent you all invites so you can post there as well if you have an idea, so feel free. (sent most invites to circdesign emails, except Nates.)
Oh and I know that not everyone will be able to play, but I'm also thinking of a two party angle so we can get everyone in on some level of the game.
Thanks, and I hope to see you there.
Monday, March 23, 2009
elaboration
I've outlined races, flaws / traits, and deities. Here's the other stuff.
You'll build your characters with the 3.5 Players Handbook rules. Any class in the PH is fine. You'll be starting at a low level, it'll either be lvl 3 or 4, but i'm not sure yet. Anything that isn't in the PH needs to be run by me. Special feats, equipment, spells, etc.
Let me know what I'm leaving out.
You'll build your characters with the 3.5 Players Handbook rules. Any class in the PH is fine. You'll be starting at a low level, it'll either be lvl 3 or 4, but i'm not sure yet. Anything that isn't in the PH needs to be run by me. Special feats, equipment, spells, etc.
Let me know what I'm leaving out.
Sunday, March 22, 2009
deadline!
So far, I've got Degolar, Leelu, Lummox, and Aerin as interested parties. Excellent.
How about submitting your character ideas/backstories by April 1st? I know it's april fools day. This isn't an april fools prank though. I really am intent on running a summer game.
I got a call from Phill last week. The adventure is in, so I'm going to start pouring over it. Yay!
How about submitting your character ideas/backstories by April 1st? I know it's april fools day. This isn't an april fools prank though. I really am intent on running a summer game.
I got a call from Phill last week. The adventure is in, so I'm going to start pouring over it. Yay!
Wednesday, March 18, 2009
I'm Not An Addict...
... I swear. Anyway-- initial impressions: there seems to be a lot of overlap between classes and between races. Very similar powers and concepts and so forth. My theory is that slightly different classes are 4e's answer to multiclassing. Can't multiclass? Don't worry there's another base class that just happens to be halfway between the two classes you wanted-- without the penalties. All in all, I think that is a fair way to do it. Am I wrong about what is going on here?
Tuesday, March 17, 2009
Saturday, March 14, 2009
files to help with character creation
I've got some files that I want you to be able to view. (traits / flaws, race backgrounds, core deities). I don't have all of your e-mail addresses, and I've posted the files on googledocs. Send your e-mail address to:
dm *at* circumstancedesign *dot* com
And I'll invite you.
Also, I think Degolar has a good idea about classes. If you have an idea for what class you're interested in, please send me a message. Generally, no one wants to be the cleric, so that's what I'm most worried about.
dm *at* circumstancedesign *dot* com
And I'll invite you.
Also, I think Degolar has a good idea about classes. If you have an idea for what class you're interested in, please send me a message. Generally, no one wants to be the cleric, so that's what I'm most worried about.
Thursday, March 12, 2009
starting points for guidelines
I'm working on the guidelines. They're almost done. Right now, they include:
The traits and flaws are from Unearthed Arcana, but I don't expect everyone to have that. I'll give you a list with descriptions of those. They're primarily to give you a starting place to roleplay. Your character may be feeble or abrasive, and you can play off of that in your character's actions, as well as get bonuses or penalties in-game.
There are a few variant human races (like 'sub-races', if you want to call them that). These are regional races, and I'll give more information about those, too.
- Race
- Class
- Backstory
- Religion (if applicable)
- Traits / Flaws (if chosen)
The traits and flaws are from Unearthed Arcana, but I don't expect everyone to have that. I'll give you a list with descriptions of those. They're primarily to give you a starting place to roleplay. Your character may be feeble or abrasive, and you can play off of that in your character's actions, as well as get bonuses or penalties in-game.
There are a few variant human races (like 'sub-races', if you want to call them that). These are regional races, and I'll give more information about those, too.
Tuesday, March 10, 2009
summer sidequest!
I'm going to break my DMing hiatus and run a short game this summer. May-August. Four sessions. Here's the twist. Our current pool of players is too big for everyone to play in. We've got 10 potential players.
- Dave
- Rachel
- Tiger
- Jason
- Brett
- Nathan
- Eric
- Matt
- Chris
Monday, March 09, 2009
Videos for Your Inner Game Geek
... or for your outer game geek, I suppose.
The Legend of Neil, for those of you who are original NES fans... or fans of auto-erotic asphyxiation.
and
The Guild....
The Legend of Neil, for those of you who are original NES fans... or fans of auto-erotic asphyxiation.
and
The Guild....
Friday, March 06, 2009
Confirming Game Tomorrow
Just to confirm, game on tomorrow normal time (630ish), I certainly hope you can make it Nate, but it sounds like tomorrow works into people's schedules and the next few won't very well...
See you tomorrow, fresh (well 3 hours after) Watchmen which I am certain will rock hard.
And um...-5 xp to Halthor, because I can.
See you tomorrow, fresh (well 3 hours after) Watchmen which I am certain will rock hard.
And um...-5 xp to Halthor, because I can.
panDeMonium
Wednesday, March 04, 2009
Disturbing Turn of Events
The Party:
Exploring further into the crypt hidden deep beneath Ravenloft, the all-but-invisible slip of shadow that is Oban ranges ahead of the group scouting for hidden dangers, or unnoticed treasures as the case may be. Appearing as nothing more than a mobile blot of shadow the halfling creeps forward when suddenly he staggers out from the shadows and to your collective horror, it appears that his skin has corrupted into the decay of undeath! Dropping his axe he leaps at the party with fingers hooked like claws, a feral, hungry light all that illuminates his now-dead eyes!
Oban:
As you move stealthily down the dank and dusty corridor you are suddenly overcome by a brief wave of disorientation and when you recover you find yourself laying on the rotting boards of a casket in an earthen chamber. While you gather your wits you realize to your discomfort that you are naked, and perhaps even worse, you hear several loud snuffling noises like some sort of animal testing the air. Coarse dry groans and hisses start to fill the air as the smell of death reaches your nostrils!
Going to see Watchmen hopefully Saturday afternoon and then me and Maro will caffinate up for a night of D&D! Hope to kill you all then! Also, I forbid you all from getting sick!
Exploring further into the crypt hidden deep beneath Ravenloft, the all-but-invisible slip of shadow that is Oban ranges ahead of the group scouting for hidden dangers, or unnoticed treasures as the case may be. Appearing as nothing more than a mobile blot of shadow the halfling creeps forward when suddenly he staggers out from the shadows and to your collective horror, it appears that his skin has corrupted into the decay of undeath! Dropping his axe he leaps at the party with fingers hooked like claws, a feral, hungry light all that illuminates his now-dead eyes!
Oban:
As you move stealthily down the dank and dusty corridor you are suddenly overcome by a brief wave of disorientation and when you recover you find yourself laying on the rotting boards of a casket in an earthen chamber. While you gather your wits you realize to your discomfort that you are naked, and perhaps even worse, you hear several loud snuffling noises like some sort of animal testing the air. Coarse dry groans and hisses start to fill the air as the smell of death reaches your nostrils!
Going to see Watchmen hopefully Saturday afternoon and then me and Maro will caffinate up for a night of D&D! Hope to kill you all then! Also, I forbid you all from getting sick!
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